machine
code
|
Computer
instructions and data definitions expressed in a form that can
be recognized by the processing unit of a computer. Contrast
with: assembly code; compiler code; interpretive code.
|
machine
dependent
|
Pertaining
to software that relies on features unique to a particular type
of computer and therefore executes only on computers of that
type Contrast with: machine independent. |
machine
independent
|
Pertaining
to software that does not rely on features unique to a particular
type of computer, and therefore executes on computers of more
than one type. Contrast with: machine dependent.
See also: portability. |
machine
language
|
A
language that can be recognized by the processing unit of a
computer. Such a language usually consists of patterns of 1s
and 0s, with no symbolic naming of operations or addresses.
Syn: first generation language; machine-oriented language.
Contrast with: assembly language; fifth generation
language; fourth generation language; high order language; symbolic
language. |
machine
readable
|
Pertaining
to data in a form that can be automatically input to a computer;
for example, data encoded on a diskette. |
machine-oriented
language
|
See:
machine language. |
macro
|
In
software engineering, a predefined sequence of computer instructions
that is inserted into a program, usually during assembly or
compilation, at each place that its corresponding macroinstruction
appears in the program Syn: macro definition.
See also: macroinstruction; macrogenerator; open
subroutine. |
macro
definition
|
See:
macro. |
macro
generating program
|
See:
macrogenerator. |
macro
library
|
A
collection of macros available for use by a macrogenerator.
See also: system library. |
macroassembler
|
An
assembler that includes, or performs the functions of, a macrogenerator
|
macrogenerator
|
A
routine, often part of an assembler or compiler, that replaces
each macroinstruction in a source program with the predefined
sequence of instructions that the macroinstruction represents.
Syn: macro generating program. |
macroinstruction
|
A
source code instruction that is replaced by a predefined sequence
of source instructions, usually in the same language as the
rest of the program and usually during assembly or compilation
See also: macro; macrogenerator. |
macroprocessor
|
A
routine or set of routines provided in some assemblers and compilers
to support the definition and use of macros. |
macroprogramming
|
Computer
programming using macros and macroinstructions |
main
program
|
A
software component that is called by the operating system of
a computer and that usually calls other software components
See also: routine; subprogram. |
maintainability
|
- The
ease with which a software system or component can be modified
to correct faults, improve performance or other attributes,
or adapt to a changed environment. See also: extendability;
flexibility.
- The
ease with which a hardware system or component can be retained
in, or restored to, a state in which it can perform its
required functions
|
maintenance
|
- The
process of modifying a software system or component after
delivery to correct faults, improve performance or other
attributes, or adapt to a changed environment Syn:
software maintenance. See also: adaptive maintenance;
corrective maintenance; perfective maintenance.
- The
process of retaining a hardware system or component in,
or restoring it to, a state in which it can perform its
required functions See also: preventive maintenance.
|
maintenance
manual
|
See:
support manual. |
man-machine
interface (MMI)
|
See:
user interface. |
managed
and controlled
|
The
process of identifying and defining software work products that
are not part of a baseline and, therefore, are not placed under
configuration management but that must be controlled for the
project to proceed in a disciplined manner. "Managed and
controlled" implies that the version of the work product
in use at a given time (past or present) is known (i.e., version
control), and changes are incorporated in a controlled manner
(i.e., change control). |
managed
level
|
See:
maturity level. |
manager
|
A
role that encompasses providing technical and administrative
direction and control to individuals performing tasks or activities
within the manager's area of responsibility. The traditional
functions of a manager include planning, resourcing, organizing,
directing, and controlling work within an area of responsibility.
|
manufacture
|
In
software engineering, the process of copying software to disks,
chips, or other devices for distribution to customers or users.
|
manufacturing
phase
|
The
period of time in the software life cycle during which the basic
version of a software product is adapted to a specified set
of operational environments and is distributed to a customer
base |
map
program
|
A
software tool, often part of a compiler or assembler, that generates
a load map. |
mask
|
A
pattern of bits or characters designed to be logically combined
with an unknown data item to retain or suppress portions of
the data item; for example, the bit string "00000011"
when logically ANDed with an eight-bit data item, gives a result
that retains the last two bits of the data item and has zero
in all the other bit positions. See also: interrupt
mask. |
master
library
|
A
software library containing master copies of software and documentation
from which working copies can be made for distribution and use.
Contrast with: production library; software development
library; software repository; system library. |
master
state
|
See:
supervisor state. |
maturity
level
|
A
well-defined evolutionary plateau toward achieving a mature
software process. The five maturity levels in the SEI's Capability
Maturity Model are:
- initial
- The software process is characterized as ad hoc, and occasionally
even chaotic. Few processes are defined, and success depends
on individual effort.
- repeatable
- Basic project management processes are established to
track cost, schedule, and functionality. The necessary process
discipline is in place to repeat earlier successes on projects
with similar applications.
- defined
- The software process for both management and engineering
activities is documented, standardized, and integrated into
a standard software process for the organization. All projects
use an approved, tailored version of the organization's
standard software process for developing and maintaining
software.
- managed
- Detailed measures of the software process and product
quality are collected. Both the software process and products
are quantitatively understood and controlled.
- optimizing
- Continuous process improvement is enabled by quantitative
feedback from the process and from piloting innovative ideas
and technologies.
|
maturity
questionnaire
|
A
set of questions about the software process that sample the
key practices in each key process area of the CMM. The maturity
questionnaire is used as a springboard to appraise the capability
of an organization or project to execute a software process
reliably. |
maximize
|
To
enlarge a window to its maximum size by using the Maximize button
(to the right of the title bar) or the Maximize command on the
Control menu. |
Maximize
button
|
The
small button containing an up arrow to the right of the title
bar. Mouse users can click the Maximize button to enlarge a
window to its maximum size. Keyboard users can use the Maximize
command on the Control menu. |
mean
time between failures (MTBF)
|
The
expected or observed time between consecutive failures in a
system or component. See also: up time. |
mean
time to repair (MTTR)
|
The
expected or observed time required to repair a system or component
and return it to normal operations. See also: down
time. |
measure
|
A
unit of measurement (such as source lines of code or document
pages of design). |
measurement
|
The
dimension, capacity, quantity, or amount of something (e.g.,
300 source lines of code or 7 document pages of design). |
measurement
standard
|
A
standard that describes the characteristics of evaluating a
process or product. |
Media
Control Interface (MCI)
|
A
standard control interface for multimedia devices and files.
Using MCI, a multimedia application can control a variety of
multimedia devices and files. |
memory
capacity
|
The
maximum number of items that can be held in a given computer
memory; usually measured in words or bytes. See also:
channel capacity; storage capacity. |
memory
compaction
|
- A
storage allocation technique in which the contents of all
allocated storage areas are moved to the beginning of the
storage space and the remaining storage blocks are combined
into a single block. Syn: garbage collection.
- A
storage allocation technique in which contiguous blocks
of nonallocated storage are combined to form single blocks.
|
memory
dump
|
A
display of the contents of all or part of a computer's internal
storage, usually in binary, octal, or hexadecimal form.
See also: change dump; dynamic dump; postmortem dump;
selective dump; snapshot dump; static dump. |
memory
map
|
A
diagram that shows where programs and data are stored in a computer's
memory. |
memory-resident
program
|
A
program that is loaded into memory and is available even when
another application is active. Also called TSR. |
menu
|
A
list of commands in an application window. Menu names appear
in the menu bar near the top of the window. You open a menu
by selecting the menu name. The Control menu, represented by
the Control-menu box to the left of the title bar, is common
to all Windows-based applications. |
menu
bar
|
The
horizontal bar containing the names of all the menus for an
application. The menu bar appears below the title bar. |
menu
by-pass
|
In
a menu-driven system, a feature that permits advanced users
to perform functions in a command-driven mode without selecting
options from the menus |
menu-driven
|
Pertaining
to a system or mode of operation in which the user directs the
system through menu selections. See also: menu by-pass.
Contrast with: command driven |
metacompiler
|
See:
compiler generator. |
metalanguage
|
A
language used to specify some or all aspects of a language;
for example, Backus-Naur form. See also: stratified
language; unstratified language. |
method
|
A
reasonably complete set of rules and criteria that establish
a precise and repeatable way of performing a task and arriving
at a desired |
method
standard
|
A
standard that describes the characteristics of the orderly process
or procedure used in the engineering of a product or performing
a service |
methodology
|
A
collection of methods, procedures, and standards that defines
an integrated synthesis of engineering approaches to the development
of a product. |
metric
|
A
quantitative measure of the degree to which a system, component,
or process |
MFLOPS
|
Acronym
for millions of floating point operations per second. A measure
of computer processing speed. See also: KOPS; MIPS.
|
microarchitecture
|
The
microword definition, data flow, timing constraints, and precedence
constraints that characterize a given microprogrammed computer.
|
microcode
|
A
collection of microinstructions, comprising part of, all of,
or a set of microprograms. |
microcode
assembler
|
A
computer program that translates microprograms from symbolic
form to binary form. |
microinstruction
|
In
microprogramming, an instruction that specifies one or more
of the basic operations needed to carry out a machine language
instruction. Types include diagonal microinstruction, horizontal
microinstruction, vertical microinstruction. See also:
microcode; microoperation; microprogram |
microoperation
|
In
microprogramming, one of the basic operations needed to carry
out a machine language instruction. See also: microinstruction.
|
microprogram
|
A
sequence of instructions, called microinstructions, specifying
the basic operations needed to carry out a machine language
instruction. |
microprogrammable
computer
|
A
microprogrammed computer in which microprograms can be created
or altered by the user. |
microprogrammed
computer
|
A
computer in which machine language instructions are implemented
by microprograms rather than by hard-wired logic. Note:
A microprogrammed computer may or may not be a microcomputer;
the concepts are not related despite the similarity of the terms.
See also: microarchitecture; microprogrammable computer.
|
microprogramming
|
The
process of designing and implementing the control logic of a
computer by identifying the basic operations needed to carry
out each machine language instruction and representing these
operations as sequences of instructions in a special memory
called control store. This method is an alternative to hard
wiring the control signals necessary to carry out each machine
language instruction. Techniques include bit steering, compaction,
residual control, single-level encoding, two-level encoding.
See also: microcode; microinstruction; microprogram.
|
microword
|
An
addressable element in the control store of a microprogrammed
computer. |
MIDI
|
Acronym
for Musical Instrument Digital Interface, an interface that
enables several devices, instruments, or computers to send and
receive messages for the purpose of creating music, sound, or
lighting. |
MIDI
setup
|
Specifies
the type of MIDI device you are using, the channel and patch
settings needed to play MIDI files, and the port your device
is using. |
milestone
|
A
scheduled event for which some individual is accountable and
that is used to measure progress. |
minimize
|
To
reduce a window to an icon by using the Minimize button (to
the right of the title bar) or the Minimize command on the Control
menu. |
Minimize
button
|
The
small button containing a down arrow to the right of the title
bar. Mouse users can click the Minimize button to reduce a window
to an icon. Keyboard users can use the Minimize command on the
Control menu. |
minimum
delay programming
|
A
programming technique in which storage locations for computer
instructions and data are chosen so that access time is minimized.
|
MIPS
|
Acronym
for million instructions per second. A measure of computer
processing speed. See also: KOPS; MFLOPS. |
mistake
|
A
human action that produces an incorrect result. Note:
The fault tolerance discipline distinguishes between the human
action (a mistake), its manifestation (a hardware or software
fault), the result of the fault (a failure), and the amount
by which the result is incorrect (the error). |
mixed
mode
|
Pertaining
to an expression that contains two or more different data types.
For example, Y := X + N, where X and Y
are floating point variables and N is an integer variable. Syn:
mixed type. |
mixed
type
|
See:
mixed mode. |
MMI
|
Acronym
for man-machine interface. See: user interface.
|
modular
|
Composed
of discrete parts. See also: modular decomposition;
modular programming. |
modular
decomposition
|
The
process of breaking a system into components to facilitate design
and development; an element of modular programming. Syn:
modularization. See also: cohesion; coupling;
demodularization; factoring; functional decomposition; hierarchical
decomposition; packaging. |
modular
programming
|
A
software development technique in which software is developed
as a collection of modules. See also: data structure-centered
design; input-process-output; modular decomposition; object-oriented
design; rapid prototyping; stepwise refinement; structured design;
transaction analysis; transform analysis. |
modularity
|
The
degree to which a system or computer program is composed of
discrete components such that a change to one component has
minimal impact on other components. See also: cohesion;
coupling. |
modularization
|
See:
modular decomposition. |
module
|
- A
program unit that is discrete and identifiable with respect
to compiling, combining with other units, and loading; for
example, the input to, or output from, an assembler, compiler,
linkage editor, or executive routine.
- A
logically separable part of a program. Note: The
terms module," "component," and "unit"
are often used interchangeably or defined to be sub-elements
of one another in different ways depending upon the context.
The relationship of these terms is not yet standardized.
|
module
strength
|
See:
cohesion. |
module
testing.
|
See:
component testing. |
monadic
selective construct
|
An
if-then-else construct in which processing is specified for
only one outcome of the branch, the other outcome resulting
in skipping this processing. Contrast with: dyadic
selective construct. |
monitor
|
A
software tool or hardware device that operates concurrently
with a system or component and supervises, records, analyzes,
or verifies the operation of the system or component. Syn:
execution monitor. See also: hardware monitor;
software monitor. |
move
|
- To
read data from a source, altering the contents of the source
location, and to write the same data elsewhere in a physical
form that may differ from that of the source. For example,
to move data from one file to another. Contrast with:
copy.
- Sometimes,
a synonym for copy.
See also:
fetch; load; store. |
MS-DOS
interrupt
|
A
signal that the MS-DOS operating system uses to communicate
with the computer microprocessor. See: interrupt request.
|
MS-DOS--based
application
|
An
application that is designed to run with MS-DOS, but not specifically
with Windows, and that may not be able to take full advantage
of all Windows features (such as memory management). Also known
as non-Windows application. |
MTBF
|
Acronym
for mean time between failures. |
MTTR
|
Acronym
for mean time to repair. |
multiaddress
instruction
|
A
computer instruction that contains more than one address field.
Syn: multiple-address instruction. Contrast
with: one-address instruction. |
multilevel
address
|
See:
indirect address. |
multilevel
storage.
|
See:
virtual storage. |
multiple
exclusive selective construct.
|
See:
case. |
multiple
inclusive selective construct.
|
A
special instance of the case construct in which two or more
different values of the control expression result in the same
processing. For example, values 1 and 2 cause one branch, 3
and 4 cause another, and so on. |
multiple-address
instruction.
|
See:
multiaddress instruction. |
multiprocessing
|
A
mode of operation in which two or more processes are executed
concurrently by separate processing units that have access (usually)
to a common main storage. Contrast with: multiprogramming.
See also: multitasking; time sharing. |
multiprogramming
|
A
mode of operation in which two or more computer programs are
executed in an interleaved manner by a single processing unit.
Contrast with: multiprocessing. See also:
multitasking; time sharing. |
multitasking
|
A
mode of operation in which two or more tasks are executed in
an interleaved manner. See also: multiprocessing;
multiprogramming; time sharing. |
mutation
testing.
|
A
testing methodology in which two or more program mutations are
executed using the same test cases to evaluate the ability of
the test cases to detect differences in the mutations. |
mutation.
|
See:
program mutation. |
possesses
a given attribute
|
See
also: quality metric. |